Munidark’s Swamp

Multiplayer game

Pick a class, fight Munidark’s soldiers with your friends, level up - and face Munidark himself.

Where to find it

  • The stone gate with the dark portal, on the way to Wild Wade. It leads to the Outpost, a safe camp.
  • Scout Rowan and Smith Brenna wait in the Outpost. Its east gate leads into the swamp.
WinCredits Surprise BoxMunidark Storm HelmetBadge of Munidark supportersMunidark metal maskMunidark Shield
  • Every soldier: 1 to 5 gems. A Captain gives double. Near the great portal: half as much again. Soldiers give up to 50 gems a day.
  • Every soldier: XP for a tenth of its HP - the day's first 25 in full, then half, up to 60 a day.
  • Three goals a day: 10 gems each. Two of them give 40 swamp XP too.
  • Scout Rowan’s 10 quests: gems, swamp XP, materials and a potion on the way - 50 gems for the last one.
  • The chest in Munidark’s Lair: 25 gems and materials. The chest in the Crypt: 40 gems and more materials. Each chest gives its gems once a day.
  • Help beat Munidark: 15 gems (once a day) and 150 XP (3 times a day).

Each rank gives its gems and its item once. In the swamp everyone sees the sword of your rank in your hand. Swamp XP, materials, gear and potions belong to the swamp: they are not items, and can’t be traded.

  1. In the Outpost, talk to Scout Rowan and pick a class: Knight, Mage, Healer or Rogue. It is free.
  2. Walk through the east gate into the swamp. Tap a soldier. You walk up to it and fight it with your sword.
  3. Use your five far attacks when they are ready: Weight, Burn, Fart, Mallet and UFO.
  4. A red ring under you means a big hit is coming. Step out of the ring before it fills up and it misses you.
  5. Low on HP? Tap a candle stand. It gives you 60 HP back. Or drink a potion.
  6. Every soldier you beat gives swamp XP. Level up, spend your points, and take what the soldiers drop to Smith Brenna.
  7. Beat soldiers with everyone else to shut the side portals. Then Munidark himself steps out - fight him together!

Scoring

  • There are two leaderboards. This week: points. All time: every soldier you have beaten.
  • The board in the Outpost shows this week’s top 5. Tap it to see both boards, your rank and today’s bounty.

Pick one at Scout Rowan in the Outpost. The first pick is free. Changing later costs 25 gems. Each class has one attack of its own - a new button.

  • Knight260 HPMore HP and a stronger sword. Taunt: the soldiers near you turn on you, and hit you softer for 6 seconds.
  • Mage170 HPFar attacks hit harder and are ready sooner. Storm: hits your target and every soldier close to it.
  • Healer200 HPHeals sooner, gets more from candle stands, lifts friends with more HP. Heal: 70 HP for you and every player near you.
  • Rogue190 HPA longer disguise, a huge first hit out of it, and some hits miss you. Backstab: a big hit - twice as big on a soldier busy with a friend.
  • Without a class you play as before - but you earn no swamp XP.
  • Your class, level, gear and potions count against Munidark’s soldiers only. In a duel everyone is equal.

Every soldier you beat gives swamp XP. It has nothing to do with your level on the island, and there is no limit a day.

  • There are 30 levels. Each one gives a little more HP, harder hits and softer hits on you. That is how you push back against Munidark’s Wrath.
  • A level fills your HP and gives you 1 point.
  • Spend points on Strength (sword), Spirit (far attacks), Toughness (HP) - or on the 8 skills of your class.
  • There are more things to buy than points: choose well. You can take all your points back for 10 gems.
  • Tap the chip with your level, left of your HP, to see it all.

Soldiers drop materials. Smith Brenna in the Outpost turns them into gear, and sells potions.

  • MaterialsFrom soldiersDark Shards from soldiers, Old Bones from Zombies, Dark Cloth from Demon Minions. Captains drop a Captain’s Seal, Munidark an Ember.
  • Gear3 slotsA weapon, a shield and a charm. Brenna makes four of each, for swamp levels 1, 5, 10 and 15. Everyone sees your weapon in your hand.
  • Rare findsLuckyThree pieces can’t be made. Captains and Munidark drop them - not often.
  • Potions5 or 8 gemsHealing gives 100 HP at once. Might, Haste and Stoneskin make you stronger for a minute. You carry 5 of each.
  • PartyUp to 4Tap a player, then Party. A soldier beaten near you counts for all of you, and you see each other’s HP.
  • Mixed classesBonusEvery different class in your party makes everyone hit a little harder and learn a little faster.
  • Scout Rowan’s quests10 questsOne after the other. Each pays at once - and tells a bit more of who Munidark was.
  • The OutpostSafeThe camp before the swamp. Nobody fights here. Scout Rowan, Smith Brenna and the week’s board are here, and your HP comes back.
  • Munidark’s Lair10 minutesWhen Munidark falls, walk into the great portal. Six tough soldiers attack on sight. Beat them all and the chest at the end is yours.
  • The CryptParty of 2+Walk up to the cave in the top right corner with your party. It is yours alone: three chambers, the Crypt Keeper in the last, and a chest for each of you.

The sword is your main weapon. The five far attacks each take a while to be ready again - and each does something of its own.

  • SwordAlways readyHits the soldier you tapped, again and again. Three hits in a row charge your next far attack: it hits half as hard again.
  • Burn12 sA big hit, and the soldier keeps burning for a few seconds. Zombies fear it - and a burning Zombie can’t run away.
  • Mallet10 sStuns the soldier: it can’t move or hit for 2.5 seconds. It even stops a big hit that is coming. Demon Minions fear it.
  • Weight8 sPins the soldier down for 4 seconds, so it can’t walk after you.
  • Fart5 sA small hit - but the soldier’s next hit misses you.
  • UFO20 sThe biggest hit of all. Munidark’s Soldiers fear it.
  • Disguise45 sYou look like a soldier for 10 seconds. The soldiers leave you alone - handy for getting away.
  • Every kind of soldier fears one attack. That attack hits half as hard again. In the game it has a star when you fight that soldier.
  • Hit a soldier just after a friend did and you both hit harder. Fight together!
  • The red ringStep outEvery fourth hit of a soldier is a big one. A red ring shows under you and fills up. Walk out of it in time and the hit misses.
  • CaptainsToughNow and then a bigger soldier with a gold name steps out. It has twice the HP and hits everyone close to it. It gives double gems.
  • Munidark’s plazaThey attack firstThe red ground in front of the great portal. Soldiers there come for you as soon as they see you - but they give more gems and XP.
  • Candle stands+60 HPTap one to get 60 HP back. Then it rests for a minute, for everyone.
  • Knocked outFriends helpAt 0 HP you are down for 10 seconds. A friend can tap you to lift you back up. If nobody comes, you wake up in the Outpost.
  • Bone ArcherHits from afarWalking away does not help. The Weight is its weak spot.
  • Dark ShamanHeals the othersEvery few seconds it gives a hurt soldier HP back. Beat it first! The Fart is its weak spot.
  • Beast BruteBig ringsLots of HP, and every second hit is a big one. Burn is its weak spot.

Munidark is the great enemy of the island. His soldiers come out of three portals. Shut the two small ones and he has to come out himself.

  • Every soldier anyone beats counts. After 12 the west portal goes dark. After 24 the east portal goes dark too.
  • Then Munidark steps out of the great portal. He is one boss for everyone in the swamp, and everyone sees his HP.
  • He only attacks with red rings: one under some of the players near him, and sometimes a big one around himself. Step out of them!
  • Beat him within 4 minutes and everyone who helped gets 15 gems (once a day), 150 XP and 10 points for the week. The first time, you also get the Munidark Relic.
  • After that the portals open again and the soldiers come back.

The soldiers you beat are counted for life. They give you a rank - and Munidark’s Wrath.

  • Swamp Scout10 soldiersYour first rank.
  • Soldier’s Bane50 soldiersYou hold the Hero’s Blade in the swamp.
  • Portal Breaker150 soldiersYou hold Excalibur.
  • Captain Slayer400 soldiersYou hold the Soul Eater Sword.
  • Munidark’s Bane1,000 soldiersYou hold Munidark’s own Sword of Darkness - and it is yours to keep.
  • Munidark’s Wrath grows with your kills too: your hits on soldiers get a little weaker and their hits on you get harder. So the swamp stays hard - bring friends.
  • The Wrath does nothing in duels, and nothing against Munidark himself.

Every day there are three small goals: the bounty and two more. Each gives 10 gems. Scout Rowan in the Outpost tells you today’s bounty, and the Quests tab of your hero window shows all three. The bounty is one of these:

  • Beat 10 soldiers.
  • Beat 5 Zombies.
  • Beat 5 Demon Minions.
  • Beat a soldier of 800 HP or more.
  • Step out of 3 red rings.
  • Land 5 hits on a weak spot.
  • The other two are things like: beat 20 soldiers, beat 5 with a party, use your class attack 5 times, beat a Captain.
  • 40 players at most in the swamp. 4 at most in a party.
  • Your HP and your waits are kept for 5 minutes after you leave.
  • Players only fight each other in duels they both agree to. Duels give no rewards; the loser wakes up in the Lobby.
  • Your class, level, gear and potions do nothing in duels.
  • On a phone held upright the attack buttons are at the bottom of the screen, and an arrow points to what you are fighting.