Jellyfiz

Minigame

Swim out, lay your rope of buoys and trap every jellyfish in the bay.

In the game, type !jellyfiz in the chat to open it from any room.

Where to find it

  • Its stand on Kopakabana beach.
  • Walk onto the white middle of its stand and stop there: the game opens. Click or tap the stand to see the high scores.
  • Settings > Activities > Play, or type !jellyfiz in the chat - from any room.
WinMinigame Surprise BoxPink donut buoy
  • Finish the week in the top 3: 10, 6 or 3 Arcade Tokens, to spend at the Prize Counter (Artie, in the Lobby): a trophy of each minigame for your home, the minigame auras and more.
  • Earn a medal: 5, 10 or 15 gems, once each.
  • Do today’s challenge: 10 gems, once a day.
  • The arrow keys move your swimmer (on a phone: the arrow pad).
  • Swim out from the edge to lay a rope of buoys; reach the edge again to close off that part of the sea.
  • Trap every jellyfish, or close off 75% of the sea (1% more each level, up to 90%), to clear the level.
  • A jellyfish touching your rope while you lay it stings you. You have 3 lives.
  • On a phone you can also slide your finger on the sea to pick the way to swim. Tap to stop.

Scoring

  • 100 points for each jellyfish trapped, and 50 more for every other one caught with it.
  • Clearing a level: 2,000 points, plus a time bonus (1,000, minus 10 for every second).
  • Clear a level without a single sting: 500 more.

Two players, the same game at the same time. What you clear makes trouble for the other player. No XP, gems or high scores: just the win - and a wager, if you both agree to one.

  • To start: press Duel a player on the game’s title and wait for the next player who does the same. Or open a player’s menu, press Play, and pick this game’s Duel. They get a card to accept or decline.
  • Both of you get exactly the same sea and jellyfish, and a 3 second countdown.
  • Close a rope round 2 jellyfish and 1 jellyfish goes to the other sea; 3 or more sends 2. Clear a level: 2 jellyfish, and 1 more if you were never stung.
  • They come in 3 seconds after they reach you, away from your rope and swimmer, and they cannot sting for the first second.
  • Anything on its way to you is cancelled first by what you send back ("Blocked!"). The rest comes in after a short warning.
  • Lose your last life and you lose (if both do, the first one loses).
  • After 5 minutes the higher score wins (the same score is a draw).
  • Leave, close the window or stay away for 15 seconds, and you lose. A duel never pauses.
  • The other player’s sea is drawn small beside yours, with their score. Press Duel again for a rematch.
  • A wager can ride on a challenge from a player’s menu (not on the title’s queue). The winner takes it. Your solo scores, medals and week board are not touched.
  • The numbers over the sea show how much you have closed off, and how much the level asks for: 62% / 75%.
  • Your rope turns red when a jellyfish is close to it. Hurry back to the edge!
  • Need a break? Press the pause button at the top left of the window, or the P key. The game also pauses by itself if you switch to another window.

From level 2 something floats in the sea. Close it off with your rope to take it.

  • Life ring+1 lifeIt shows up when you have lost a life. Take it to get the life back.
  • Hourglass5 secondsThe jellyfish freeze and turn blue. They cannot move or sting, so lay your rope fast.
  • Press the gold trophy at the top left of the game’s window. It shows two boards: This week and All time.
  • This week: your best score since Monday. The board starts empty every Monday, so everyone has a new chance.
  • When the week ends, the top 3 win Arcade Tokens: 10 for 1st, 6 for 2nd, 3 for 3rd.
  • Spend them at the Prize Counter: press Prize Counter under the boards, or talk to Artie in the Lobby. It has the Minigame Surprise Box, a trophy for every minigame to put in your home, and every minigame aura.

Get far enough in one game and you earn a medal, with gems. Each medal gives its gems once.

  • Bronze5 gemsReach level 3.
  • Silver10 gemsReach level 6.
  • Gold15 gemsReach level 10. Gold also gives you the Pink donut buoy.

Every day there is one small goal. Do it and you get 10 gems. Tomorrow there is a new one. It is one of these:

  • Reach level 4 in one game.
  • Score 10,000 points in one game.
  • Finish 3 games.
  • Catch 25 jellyfish in one day.
  • The levels never end: each one is a little harder.
  • Your avatar waits in the room while you play; the others see a game controller over you.
  • Every game is checked by the island's server: a score that doesn't add up isn't counted.