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Treasure and finds

Levels and rewards

It pays to walk around: things appear on the floor of the island’s rooms.

The treasure spot on a beach: a small mound of sand with a red flag, the chest’s lid peeking out.
  • A new chest hides in a room every day at 6 pm (the island’s time). A note tells everyone - but not where.
  • It looks like a small mound of sand with a red flag. Walk over it to open it: credits and a lot of XP.
  • Everyone can open it, once a day each. Tell your friends where it is!
An item lying on the floor of a room, glowing.
  • Each day some rooms hold an item for you alone. Only you see it, and nobody can take it before you.
  • Walk over it to pick it up. A note says New item.
  • Not found today? Tomorrow brings new ones, in other rooms.
  • These finds are the pieces of a few collections you can’t complete any other way.
  • Now and then an item also appears where players are, for everyone to see. The first to walk over it gets it.
  • It can be any room with players in it - the Royal Chamber and the private rooms too -, but never a game room, a home or the island map.
  • A player can drop an item too. Picking up another player’s item needs level 5 and an account 2 weeks old.
  • Most rooms are empty on a given day. That is normal: keep walking.
  • A pet with Star spotter makes what you can pick up twinkle when you are near. Lucky paw sometimes doubles a find.

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