Wild Wade
Games
Wild Wade is a race across a pond in the swamps. Swim from the start to the finish as fast as you can.
The pond changes every Monday, so every week is a new race. The rules and the prizes are on its page: Wild Wade.
Getting there
- Open the island map and press Wild Wade, then Go there.
- Or walk: the path On the way to Wild Wade leads to it, at its far end.
- You arrive on the trail above the pond. The start is on the sand on the left, by the two frogs.
Starting a race
- Step into one of the start circles on the sand.
- Wait for 3, 2, 1, GO!
- Swim to the right, round the reeds, to the finish by the two frogs at the other end.
- Your time is at the top of the screen. Run again takes you straight back to the start, Cancel gives up the run.
The leaderboard stone
- The mossy stone on the grass beside the start circles shows this week’s top 5 and today’s challenge.
- Press it to see this week’s and the all-time top 10, your own place, the medal times and today’s challenge.
- The fastest swimmer of the week wins a Credits Surprise Box. The top 3 wear the Wild Wade helmets.
- The top 10 of all time hold the Wild Wade Badge. Talk to Wadey, the explorer by the stone, to pick its frog - grumpy or happy - and its colour.
A new course every week
- Every Monday the reeds, the lily pads and the big fish move. So do the surprises: speed flies, springy lily pads, whirlpools, mud and a jumping frog.
- See this week’s course - and every other one - on the game’s page: The courses.
- The surprises are not on those pictures. You find them in the race!
Good to know
- Your ghost swims your best run of the week beside you. Beat it!
- The three rows of floats across the pond show your time so far: green when you are ahead of your best, red when behind.
- Finish fast enough for a medal: Bronze, Silver, Gold and Krapoz’s time each give gems once.